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		<item>
		<title>FPS Marketing: More Guns = More Sales?</title>
		<link>http://firstpersonblogger.wordpress.com/2009/10/23/fps-marketing-more-guns-more-sales/</link>
		<comments>http://firstpersonblogger.wordpress.com/2009/10/23/fps-marketing-more-guns-more-sales/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 16:49:32 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Randomz]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/?p=70</guid>
		<description><![CDATA[I&#8217;ve always wondered whether or not there is a correlation between the number of useable guns in a first-person shooter games, and how this influences people&#8217;s decisions to purchase these games. The fact that just about every FPS explicitly boasts the number weapons at the player&#8217;s disposal on the retail packaging leads me to assume that marketing [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=70&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Project idea. Brainstorming.</title>
		<link>http://firstpersonblogger.wordpress.com/2009/04/20/project-idea-brainstorming/</link>
		<comments>http://firstpersonblogger.wordpress.com/2009/04/20/project-idea-brainstorming/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 13:50:08 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[Adventure game studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[brainstorm]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[new game]]></category>
		<category><![CDATA[suspense]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/?p=67</guid>
		<description><![CDATA[I know I never finish the projects I start (*ahem* Broquest *ahem*), but I&#8217;d like to blame it on all the other extracurricular activities I have going on. Regardless, last night I was reflecting on a horror movie I recently watched, and it got me thinking about making a short horror/thriller game. I must admit, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=67&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dustin</media:title>
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		<title>Spring is in the air. Sike.</title>
		<link>http://firstpersonblogger.wordpress.com/2009/03/01/spring-is-in-the-air-sike/</link>
		<comments>http://firstpersonblogger.wordpress.com/2009/03/01/spring-is-in-the-air-sike/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 04:39:43 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[Braid]]></category>
		<category><![CDATA[fear 2]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[snow]]></category>
		<category><![CDATA[spring break]]></category>
		<category><![CDATA[xbl]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/?p=64</guid>
		<description><![CDATA[Today kicks off my week of spring-break, only to open the front door and find about 3 inches of snow piling up. Yeah, snow. I know this spring break is a tad early in the year, but I was definitely not expecting this. I live in Atlanta for godsakes! Anyways, I actually love days like [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=64&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dustin</media:title>
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		<title>Dear Nintendo,</title>
		<link>http://firstpersonblogger.wordpress.com/2009/02/27/dear-nintendo/</link>
		<comments>http://firstpersonblogger.wordpress.com/2009/02/27/dear-nintendo/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 19:59:32 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Randomz]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[dsi]]></category>
		<category><![CDATA[gba]]></category>
		<category><![CDATA[hand cramps]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[metroid]]></category>
		<category><![CDATA[moon]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[warioware]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/?p=62</guid>
		<description><![CDATA[Dear Nintendo, Why on Earth would I buy a DSi? I am perfectly content with my shiny, black DS Lite, and all of its capabilities. I have no desire to let a Warioware game make me look like a fool, and I can see no other use for 2 cameras other than gimmicky &#8220;you&#8217;re in [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=62&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dustin</media:title>
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		<title>Halo Wars: Your thumbs will lose.</title>
		<link>http://firstpersonblogger.wordpress.com/2009/02/25/halo-wars-your-thumbs-will-lose/</link>
		<comments>http://firstpersonblogger.wordpress.com/2009/02/25/halo-wars-your-thumbs-will-lose/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 14:33:33 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[adapter]]></category>
		<category><![CDATA[bungie]]></category>
		<category><![CDATA[controls]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[halo wars]]></category>
		<category><![CDATA[keyboard]]></category>
		<category><![CDATA[mouse]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xcm]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/?p=57</guid>
		<description><![CDATA[Really? I mean, really? I have not even played the demo for Halo Wars yet, and I already know what the prime downfall of the game is. I wish someone would tell me what marketing genius decided to adapt the Halo franchise to the RTS genre on a platform that primarly controls with two thumbsticks. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=57&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://firstpersonblogger.wordpress.com/2009/02/25/halo-wars-your-thumbs-will-lose/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dustin</media:title>
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		<title>Bro Break. Moon Shock.</title>
		<link>http://firstpersonblogger.wordpress.com/2009/02/13/bro-break-moon-shock/</link>
		<comments>http://firstpersonblogger.wordpress.com/2009/02/13/bro-break-moon-shock/#comments</comments>
		<pubDate>Sat, 14 Feb 2009 00:43:58 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[moon]]></category>
		<category><![CDATA[nds]]></category>
		<category><![CDATA[port]]></category>
		<category><![CDATA[system shock]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/?p=53</guid>
		<description><![CDATA[So, in the event of class, and work, and life, Broquest is on hold. Hopefully during spring break, work will resume to completion. However, until then, I must recommend a new DS game I am enjoying. Moon. It&#8217;s good. Slightly repetitive at times, but perfect for a handheld FPS. Also, I must admit that I&#8217;m [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=53&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://firstpersonblogger.wordpress.com/2009/02/13/bro-break-moon-shock/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dustin</media:title>
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		<item>
		<title>The tentative deadline has past.</title>
		<link>http://firstpersonblogger.wordpress.com/2009/01/09/the-tentative-deadline-has-past/</link>
		<comments>http://firstpersonblogger.wordpress.com/2009/01/09/the-tentative-deadline-has-past/#comments</comments>
		<pubDate>Fri, 09 Jan 2009 13:33:14 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/2009/01/09/the-tentative-deadline-has-past/</guid>
		<description><![CDATA[As predicted, Broquest is not yet complete. However, an end is in sight, and I am still excited about it. All the rooms are complete (aside from some touching up), and work on dialogue (the most entertaining part) is moving along. Hopefully it will be complete in the very near future, but now progress is [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=52&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://firstpersonblogger.wordpress.com/2009/01/09/the-tentative-deadline-has-past/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dustin</media:title>
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		<item>
		<title>Broquest update: More Brogress.</title>
		<link>http://firstpersonblogger.wordpress.com/2009/01/02/broquest-update-more-brogress/</link>
		<comments>http://firstpersonblogger.wordpress.com/2009/01/02/broquest-update-more-brogress/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 20:49:10 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/?p=48</guid>
		<description><![CDATA[Chuggin&#8217; along. One room left, and then animation. Basic room transition scripting is done as well. Dialog awaits, but I should have some assistance with that. I guess I&#8217;ll post a couple more screen shots to keep everyone interested:<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=48&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://firstpersonblogger.wordpress.com/2009/01/02/broquest-update-more-brogress/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dustin</media:title>
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			<media:title type="html">Closet</media:title>
		</media:content>

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			<media:title type="html">Hallway</media:title>
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		<title>Progress. Brogress.</title>
		<link>http://firstpersonblogger.wordpress.com/2008/12/29/progress-brogress/</link>
		<comments>http://firstpersonblogger.wordpress.com/2008/12/29/progress-brogress/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 15:50:40 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[Adventure game studio]]></category>
		<category><![CDATA[adventure games]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[Broquest]]></category>
		<category><![CDATA[fraternity]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/?p=44</guid>
		<description><![CDATA[Much progress has been made on the adventure game. I feel I am now ready to reveal a few details: The game tells the story of a new college student who is still young and impressionable. His father, his father&#8217;s father, and every generation before have been members of the university&#8217;s most prestigious fraternity, and now [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=44&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dustin</media:title>
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		<title>Update: AGS</title>
		<link>http://firstpersonblogger.wordpress.com/2008/12/24/update-ags/</link>
		<comments>http://firstpersonblogger.wordpress.com/2008/12/24/update-ags/#comments</comments>
		<pubDate>Wed, 24 Dec 2008 20:09:51 +0000</pubDate>
		<dc:creator>dustin</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[adventure game]]></category>
		<category><![CDATA[Adventure game studio]]></category>
		<category><![CDATA[AGS]]></category>
		<category><![CDATA[duke nukem forever]]></category>

		<guid isPermaLink="false">http://firstpersonblogger.wordpress.com/?p=41</guid>
		<description><![CDATA[Upon further review, perhaps my deadline of completing the adventure game in 3 weeks was a bit optimistic.  I&#8217;m making steady progress in learning AGS, and am growing more comfortable with the interface and scripting, however, the artwork is quite time consuming. I&#8217;m determined to finish this project though, the world does not need another [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=firstpersonblogger.wordpress.com&amp;blog=5462691&amp;post=41&amp;subd=firstpersonblogger&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://firstpersonblogger.wordpress.com/2008/12/24/update-ags/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dustin</media:title>
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