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As predicted, Broquest is not yet complete. However, an end is in sight, and I am still excited about it. All the rooms are complete (aside from some touching up), and work on dialogue (the most entertaining part) is moving along. Hopefully it will be complete in the very near future, but now progress is at the mercy of any real deadlines I have to meet prior to working on the game.


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Chuggin’ along. One room left, and then animation. Basic room transition scripting is done as well. Dialog awaits, but I should have some assistance with that.

I guess I’ll post a couple more screen shots to keep everyone interested:



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